Shot 1:
The Architect
- Green Screen Key
- Rotoscoping
- CG Lighting
- Matchmoving
For this shot, I keyed out the green background and matched the CG building to the scene.
Shot 2:
Sizzle Reel for Client
- Matchmove
- Rotoscoping
- Green Screen Key
For this shot, I keyed out the green background and matched the motion graphic to the scene.
Shot 3:
Edison
- Roto/Paint
- Matchmove
For this shot, a few of the lightbulbs were not illuminating. I had to relite the bulb and match it to the scene. There were also some lights that turned on to early as well as wires and reflections that needed to be removed. All the movement required additional roto to layer back to normal
Shot 4:
Knob
- V Ray
- Multipass rendering
- Python
A Maya to Nuke pipeline including but not limited to CG light and texture, multipass render and finishing effects applied in Nuke.
Shot 5 and 6:
Sizzle Reel for Client
- Green screen key
- Matchmove
For this shot, we had to replace a mobile device's greenscreen with motion graphics.
Shot 7:
Sun City Sizzle Bumper
- Motion Graphics
- Matchmove
- Camera effects
For this shot, we were given multiple logos to be matched moved to multiple shots in a bumper for a music festival
Shot 8:
Boombotix Headphone Commercial
- Assistant directed
- Motion Graphics/ Matchmove/ Rotoscoping
- Filming
- Editing
For this shot, we had to add motion graphics to the background while foreground actor is explaining in depth description for the product.
Shot 9:
Sizzle Reel
- Green Screen Keying
- Lite rotoscoping
For this shot, I delivered an alpha mask to our editor.
Shot 10:
Mad Godd
- Rotoscoping
For this shot, I delivered an Alpha for the characters feet.
Shot 11:
Advantageous
- Rotoscoping
For this shot, I delivered an Alpha for the foreground character with the umbrella.
Shot 12:
Edison
- Rotoscoping
For this shot, I had to take the hand from a previous take and add it to the selected shot.
Shot 13:
Mad Godd
- Green screen key
- Retime Keyframes (including timewarp fixes)
- Rotoscoping
- Color Match
For this shot, I was given all the stop motion plates to be keyed and layered according to the animatic. Timing was slightly off so a time wrap was applied.